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Mindnode snap to grid
Mindnode snap to grid












  1. Mindnode snap to grid code#
  2. Mindnode snap to grid mac#

Public Event PointsChanged As EventHandler(Of EventArgs) Me.UserControl11 = New WindowsApplication1.UserControl1() Me.ListBox1.DataSource = Me.UserControl11.Points Private Sub userControl11_PointsChanged(sender As Object, e As EventArgs) Handles UserControl11.PointsChanged Thank you, this is what I was looking for, I'd appreciate it if you could maybe comment it a little bit for further explanation, if not, I can always just take it apart and slowly understand what each part does, thanks.įriend WithEvents UserControl11 As WindowsApplication1.UserControl1įriend WithEvents ListBox1 As _Box.Y = Math.Floor(_Box.Y / _GridSize.Height) * _GridSize.HeightĬontrolPaint.DrawGrid(e.Graphics, DisplayRectangle, _GridSize, Color.Goldenrod)Į.Graphics.FillRectangle(Brushes.Orange, _Box)ĬontrolPaint.DrawBorder3D(e.Graphics, _Box, Border3DStyle.Raised) _Box.X = Math.Floor(_Box.X / _GridSize.Width) * _GridSize.Width Private _Box As New Rectangle(10, 10, _GridSize.Width, _GridSize.Height) Reed Kimble - "When you do things right, people won't be sure you've done anything at all"

Mindnode snap to grid code#

Slight modification to code example to keep box on screen and scale form to grid size. Protected Overrides Sub OnPaint(e As )ĬontrolPaint.DrawGrid(e.Graphics, DisplayRectangle, _GridSize, Color.Goldenrod) 'draw the gridĮ.Graphics.FillRectangle(Brushes.Orange, _Box) 'draw the boxĬontrolPaint.DrawBorder3D(e.Graphics, _Box, Border3DStyle.Raised) 'make the box look 3D If _Box.Y ClientSize.Height Then _Box.Y = ClientSize.Height - _Box.Height 'Keep on screen bottom If _Box.X ClientSize.Width Then _Box.X = ClientSize.Width - _Box.Width 'Keep on screen right _Box.Y = Math.Floor(_Box.Y / _GridSize.Height) * _GridSize.Height 'Snap to grid y _Box.X = Math.Floor(_Box.X / _GridSize.Width) * _GridSize.Width 'Snap to grid x _MouseDelta = e.Location 'update the old mouse position to the new position _Box.Y += e.Y - _MouseDelta.Y 'update its y position by the difference between the old and new mouse position _Box.X += e.X - _MouseDelta.X 'update its x position by the difference between the old and new mouse position If _BoxSelected Then 'if the box is being dragged Protected Overrides Sub OnMouseMove(e As ) _BoxSelected = True 'and set the flag to indicate that the box is being dragged _MouseDelta = e.Location 'if so, record the initial mouse position If _Box.Contains(e.Location) Then 'check to see if the cursor is over the box Protected Overrides Sub OnMouseDown(e As ) Me.StartPosition = FormStartPosition.CenterScreen 'center the form on screen Me.BackColor = Color.CornflowerBlue 'set the back color to a light blue (MS favorite default for games lol) Me.DoubleBuffered = True 'enable double buffering to remove flicker during custom painting Me.ClientSize = New Size(_GridSize.Width * 24, _GridSize.Height * 24) 'scale form to grid size InitializeComponent() 'required by designer Private _BoxSelected As Boolean 'Declare a flag used to indicate that the box is being dragged Private _MouseDelta As Point 'Declare a temp variable used to measure mouse movement Private _Box As New Rectangle(0, 0, _GridSize.Width, _GridSize.Height) 'Declare a rectangle to represent the box to drag around and snap The next Mastering MindNode will explore how we use iOS gestures as shortcuts in MindNode.Private _GridSize As New Size(32, 32) 'Declare the size of the grid You can use force touch in MindNode to instantly create a new main node anywhere on your canvas. Most of them are based around swiping, pinching, and using multiple fingers, however, one of the more subtle gestures is force touch.

Mindnode snap to grid mac#

The trackpad lets us interact with the Mac through a variety of gestures.

mindnode snap to grid

If you're using a mouse, simply hold down the spacebar and click and drag the canvas. On the Mac, you can do the same with a trackpad and a 2-finger gesture. On iOS, you use your fingers to swipe around on the screen to navigate your canvas. Hold down Shift ⇧ + Option ⌥ to create an inverted connection. Another way is holding down Shift ⇧ and clicking & dragging between two nodes. You can create them with a keyboard shortcut (⌘ + L), or by selecting the option in the Node menu. Create ConnectionsĬross connections are a great way to link ideas that are on different mind maps. This chapter of Mastering MindNode will focus on a few shortcuts that rely on the traditional keyboard and mouse/trackpad interaction, available on the Mac. The iPad works similarly but is opening up to new ways of working with it. On iOS, you tap the touch screen to navigate your content.

mindnode snap to grid

Every platform has a different way of interacting with its devices.














Mindnode snap to grid